Daily Answer

Pokedle Answers Today

Puzzle date: September 13, 2026 · Game #1066 (EU) / #1066 (NA)

🇪🇺 Europe#1066

👑 ClassicStarmie
👤 SilhouetteOnix
🍭 Flavor TextCharmeleon
🃏 CardBellsprout

🇺🇸 America#1066

👑 ClassicStarmie
👤 SilhouetteOnix
🍭 Flavor TextCharmeleon
🃏 CardBellsprout
Answers are pulled from the live game after each daily reset and manually verified by an editor. Last checked: Sep 13, 2026, 03:12 AM ET.

Today's Trickiest Clue

Metapod shows up twice today — once as the Europe Silhouette answer and again as the America Card answer — which is a good reminder that Pokedle doesn't avoid repeats across modes on the same day. If you're stuck on a silhouette that looks like a smooth, segmented capsule with no visible limbs, an evolution-stage Bug type is usually a safer first guess than a fully-evolved one.

How Each Pokedle Mode Works

Classic

You guess a Pokémon by name and get feedback across categories like type, generation, and evolution stage — closer to a stat-comparison puzzle than a straight silhouette guess. Narrowing by generation first tends to eliminate the most options fastest.

Silhouette

You see only the outline. Body shape tells you far more than size does — ear shape, tail length, and whether there are visible wings rule out entire evolutionary lines quickly.

Flavor Text

A line from the Pokédex entry, stripped of the Pokémon's name. These often describe behavior or habitat rather than appearance, so it helps to think about which Pokémon are known for a specific trait (nocturnal, aggressive, found near water) rather than picturing what they look like.

Card

A cropped, blurred trading-card-style image. Border color and energy-type icons in the corner are usually visible even when the artwork itself is too blurry to identify — that's the fastest way to narrow the type before guessing a name.

Regions run on separate pools: Europe and America don't just get different Pokémon on the same day — they're drawn independently, so solving one region's puzzle gives you no guarantee about the other.

Recent Pokedle Answers

History kept short and only listed once the day's answers are confirmed against the live game.

Date Region Classic Silhouette
Sep 13, 2026 EU Starmie Onix
Sep 13, 2026 America Starmie Onix
Sep 12, 2026 EU Starmie Onix
Sep 12, 2026 America Starmie Onix
Sep 11, 2026 EU Golbat Voltorb
Sep 11, 2026 America Golbat Voltorb
Sep 10, 2026 EU Kingler Weezing
Sep 10, 2026 America Kingler Weezing
Sep 09, 2026 EU Geodude Charmeleon
Sep 09, 2026 America Geodude Charmeleon

How we keep this accurate

  • Answers are pulled from the live puzzle right after the 06:00 UTC reset for both regions.
  • An editor confirms each mode's Pokémon against the actual game before the page goes live — nothing is carried over from a previous day's template.
  • If the two regions overlap on a Pokémon, we note it rather than quietly editing it away.

Frequently Asked Questions

Can the same Pokémon appear in more than one mode on the same day?

Yes — as today's set shows with Metapod appearing in both Europe's Silhouette mode and America's Card mode.

Does Pokedle only use Pokémon from certain games?

The pool draws from across the mainline series rather than a single generation, so older and newer Pokémon both show up regularly.

What happens if I misspell a Pokémon's name?

Most versions use an autocomplete dropdown, so minor typos usually get caught before you submit — check for regional name spelling differences if a clearly correct guess isn't accepted.

Is Pokedle made by Nintendo or The Pokémon Company?

No — it's an independent fan project. Pokémon names and designs belong to their respective rights holders.

Steve Mitchel — Full Stack Developer

Steve Mitchel

Full Stack Developer & Word Game Creator

8+ Years Experience Word Game Specialist Open Source Contributor

I'm a full stack developer with a focus on interactive web applications. My work lives at the intersection of language, logic, and interface design — which is why word games and text-processing tools have become my specialty.

I enjoy working on both the client and server side, building systems that feel fast, reliable, and intuitive. Every project I ship is carefully considered from architecture to animation.

When I'm not coding, I'm probably solving a crossword or reading about linguistics.

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